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He explained that similarities between the NetEase's previous works and new Diablo title are due to the control system which has been widely common in the east. “In the East, that control method is becoming ubiquitous, and it’s becoming ubiquitous because it’s very natural, and it feels great," Adham spun. Blizzard have been swimming in some shark infested waters over the last few days, with the reveal of the brand new Diablo game, Diablo: Immortal receiving some serious backlash and thousands of comments from angry fans who described the mobile-exclusive title as saliva to the face of all loyal Diablo fans out there.īlizzard co-founder Allen Adham has admitted that the company expected a negative response but certainly not "to this degree." Blizzard have been working with a Chinese company NetEase, a development team with an impressive mobile MMO games portfolio and fans have pointed out that Diablo: Immortal is just a reskin of NetEase's Crusaders of Light title.Īdham has responded, saying that even some of the assets and art look like they've been used in Diablo 3, were made straight up for Diablo: Immortal. “I want to assure you that Diablo Immortal is purpose-built from the ground up,” he said. Diablo Immortal Director Has A Confusing Response To Backlash Blizzard Entertainment By Jonathan LoChiatto / J10:34 am EST Now that 'Diablo Immortal' is finally out, and players have had a little bit of time to sink their teeth into the title, it's becoming more apparent that the game is beholden to some predatory tactics.
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